![]() ![]() ![]() Also, if all shader 3.0 effects can be displayed by shader 2.0b hardware then is the X800 series still a good buy?, considering Nvidia with GeForce6 series already supports Shader Model 3.GS appears faster than X800XL with low price and supports Shader Model 3.0, and games are now taking complete advantage of Shader Model-3.0 ![]() Is the Shader Model 3.0 significant better than Shader Model 2.0b as far as Image quality is concerned and gaming is concerned?, from what I gather that, long shader programs effects (10-20 Instructions long or even more) can be displayed by Shader Model 2.0/2.0b hardware, but performance may decrease. I have a question, and I cannot able to find precise information I want over web, the question is as below:
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